Bond Powers

As DM, it is your responsibility to invent Bro Powers and Love Powers (collectively known as “Bond Powers”) for your players. Level 1 Bond Powers are anything you can come up with that will be executed by one person. Level 2 Bond Powers are cooperative, meaning you have to have the other person there to do it and both of you take actions. Remember that the cool thing about these powers is that they are completely unique to the pair of friends/partners, and most will only make sense given the particular relationship. Here are some example Bond Powers.

Bro Power 1: Switch
You switch places with your ally, by way of teleportation.
Interruption • 5 MP
Range = Bond
You and the target switch places instantly.

Bro Power 2: Catch
You decide now is a good time to toss the skin around. You throw somewhat hard.
Major Action • 5 MP
Range = Level
Damage = 10 + Power
Both participants have to be within range of each other to make this attack. One person begins, and all enemies standing in the imaginary line between you and the other participant take the stated damage.

Love Power 1: Beam
Your love cannot be contained, and it takes the form of a huge laser that shoots from your chest.
Major + Move Action • 15 MP
Hit = Senses + 10 • Range = 30
Damage = Bond

Love Power 2: Thrash
You make symmetrical attacks from both sides of the enemy.
Major + Move Action • 10 MP
Hit = Bond / 4  vs. Senses + 5 • Range = 5
Damage = Power + Smarts
Each participant make an attack. If both attacks hit, repeat. Maximum 6 attacks per person.

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